Pick'd (Prototype)
Indie Game
1 Month
Web Game
Pick'd 3D — Gameplay & Physics Prototype (Unity, C#, WebGL)
Engineered a 3D digital physics puzzle game simulating dynamic rigid-body stacking, tension, and micro-collisions.
Designed an intuitive 3D orbital inspection camera with responsive zoom and pan mechanics to enhance spatial readability.
Optimized physics update steps and mesh colliders to deliver seamless 60 FPS gameplay in browser environments via WebGL.


